Spectrasonics Omnisphere 2.8 Virtual Instrument
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Description
Omnisphere 2.8 Power Synth from Spectrasonics is the flagship virtual instrument that combines a wide variety of real-time synthesis techniques with a huge 64GB core sound library. To hold all of this together while providing an elegant and easy-to-use interface, the development team at Spectrasonics created the STEAM Engine.
The STEAM Engine allows the user to process already interesting core samples with an intriguing set of synthesis and effects processor, thereby transforming the core material into truly inspiring sounds. The user interface features progressive layers of zooming that can be used by a wide range of users - from musicians who just want to be inspired by the sounds and customize them in an easy way, to the most advanced sound designers.
The sounds in the core library were acquired using various techniques including a new Composite Morphing Technique (CMT) which morphs the harmonic characteristics of one instrument to another. Additionally, new sound sources have been added including Diego Stocco's custom built instruments, circuit bent instruments, granular synthesis, and melodic cave stalactites.
Eight independent arpeggiators can be used in a single multi-timbral instrument to allow for creating complete compositional sections. However, the real beauty of these arpeggiators is that they can be synchronized to the feel of any RMX drum loop via Groove Lock or any other MIDI file. This means no more conflicting rhythmic feels. Additionally, sounds can be modulated by multiple LFOs or by using advanced multi-breakpoint looping envelopes.
New in Omnisphere
- Expanded Hardware Synth Integration allowing intuitive control of Omnisphere with even more supported synths
- Over 14,000 sounds
- New Hardware Library adds over 1,600 new Omnisphere patches for all users
- Vastly Expanded Synthesis Engine
- Four Layers per patch
- Doubled Mod Matrix
- Over 100 New Wavetables
- New State Variable Filters
- 8 LFOs, 12 Envelopes
- New re-sizable, hi-res interface
- New Granular layout
- Improved Live Mode page
- New Shared Signal Path routing
- New System Tuning/Scale functions
- Windows Multitouch support
Spectrasonics Omnisphere 2.8 Features:
- Over 14,000 inspiring sounds for all types of music production
- Vastly expanded synthesis engine with 4 Layers per patch and doubled Mod Matrix
- Groundbreaking Hardware Synth Integration for hands-on control of Omnisphere
- Audio Import lets you drag-and-drop your own audio file to use as a sound source, which can then be processed with synthesis features
- Synth Oscillator with over 500 DSP waveforms and up to 20 oscillators per patch (can be either DSP synth or sample-based)
- Sound Match feature instantly locates related sounds in the library
- Hardware Library with over 1,000 new "classic analog" Omnisphere patches for all users
- EDM library with modern, next-level sounds
- Powerful Granular Synthesis for stunning transformations
- 57 powerful FX Units, fully integrated and modulatable
- Psychoacoustic sounds from the Spectrasonics sound development team
- Sound Lock feature creates endless useful variations by locking sound aspects while browsing
- Wavetable Synthesis (each waveform is a morphing wavetable)
- ORB circular motion interface allows infinitely shifting variations
- Deeper FM/Ring Modulation capabilities for aggressive timbres
- Dual Filter architecture includes more than 34 Filter algorithms in series or parallel
- Performance-oriented Live Mode allows for seamless patch layering on the fly
- Flex-Mod modulation system for powerful, modular-style matrix routing
- Stack Mode interface allows complex patch layering, splits, and crossfades
- Mini Browser available at all times in addition to larger Full Browser
- High-resolution resizable Interface with intuitive zooming into deeper synthesis levels
- 8 independent Arpeggiators with unique Groove Lock feature
- Polyphonic Timbre Shifting/Crushing, Waveshaping, and Reduction
- 8 full-featured LFOs per patch, with syncing and complex waveforms
- 12 Envelopes with both simple ADSR-style or advanced multi-breakpoint interfaces
- Easy Sound/Project Sharing for collaborators and third-party libraries
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